George R.R. Martin: 10 Writing Tips On Game Of Thrones

I copied the vid notes below.

George R R Martin is an American novelist and short story writer, screenwriter, and television producer. He is the author of the series of epic fantasy novels A Song of Ice and Fire, which was adapted into the Emmy Award-winning HBO series Game of Thrones (2011–2019).

01 – The human heart in conflict with itself is the only thing worth writing about. You need characters to question who, and what, they are and how they fit within the world around them. This is key for character development.

02 – Write for yourself. Following trends, or pleasing your audience in spite of your own plans, harms good storytelling. Listening to critique is good, but inevitably you must be entertained and feel your way through the writing process.

03 – Anyone can die, and death is a key part of any story with conflict. Don’t give your characters any special treatment, have them play by the same rules you set upon your world. Not only does it add constant tension, but it also creates a realistic atmosphere.

04 – Sometimes an idea can just come to you. If so, do not disregard it, instead follow the idea as a writer and write it! It could either lead into an interesting project or serve as useful practice.

05 – Show don’t tell. Immersion is essential to any story. Only through visuals and vivid descriptions of your world, can your audience even start to imagine themselves in your world.

06 – Allow yourself to discover in the process of writing. While you need to know the major outcomes of the story, and character arcs, allow yourself to enjoy and be aware of your sixth sense on your way through the story.

07 – When writing a script, dialogue should never be too long. Other than a few monologues, or moments, keep it short and sweet. Also, read the dialogue aloud by yourself or with the cast, this is a simple effective way to see if it works.

08 – When adapting a novel, you’ll always lose some content. However, a good adaptation rides the fine line between cutting side content and keeping smaller meaningful moments that enrich the story.

09 – Being a writer is not a career for those who wish to be stable. It is a massive risk in every way. A true writer, even during the lows of their career, will never stop storytelling. It is essential to whom they are. So, from a beginner to a bestseller, never stop writing.

10 – The ending to an act is fundamental to keeping the audience engaged with your story. Leaving it on a cliff-hanger, or teasing the audience with a different outcome can be the best way to break up converging storylines and finished acts. 

Jerry Jenkins: 12 Step Process On Writing Novels

I’ve outlined the steps below, and a few other notes Jenkins mentions. I think I’ll use this structure for my next novel. By the way, I included 10 different story structures in my e-book Space Sci Fi Generated Prompts. The book is available as Pay What You Want on Drive Thru RPG. Here’s the link:

Descrip: In this video, I share with you the 12-step novel-writing process that’s helped me write more than 130 novels over the past 40 years.


1. A Winning Story Idea

2. Outliner Or Pantser? (early outline or write by seat of pants)

Dean Koontz classic story structure – plunge character into terrible trouble, make matters worse, predicament appears hopeless, character becomes heroic

3. Unforgettable Characters

Character questions – what do they want, who or what is keeping them from getting it, what will they do about that

4. Conduct Thorough Research

5. Your Point Of View Character

6. Begin In The Middle Of Things

surprise opener, dramatic statement opener, philosophical opener, poetic opener

7. Trigger The Theater Of The Reader’s Mind

8. Ramp Up Character’s Trouble

9. Make Hero’s Predicament Appear Hopeless

10. Bring It All To A Head

11. Leave Reader Wholly Satisfied

12. Separate Writing From Editing

NPC Archivist: Border Skirmish – Defender Vs Bandit

Use your imagination a little bit, and you’ve got a horde of opportunistic raiders carrying out multiple attacks against the armed and angry settlers.

This is one of the best NPC duels I’ve seen in a while. A true spectacle, showcasing their clear mastery of the blade. Most definitely not the ideal NPC to encounter with an under-leveled character.. tread lightly my fellow adventurers.

Space Sci Fi Quick Plots And Villains – Updated!

Just released the 5th version of this title. Over 100 pages, with 150 plots and villains, and 18 roll your own campaigns. Get this title free on Drive Thru RPG. Link below.

Ready to download on Drive Thru RPG. Pay What You Want for it, get it free, as long as you can squeeze something out of it, something fun, I’m happy. Slanted toward Space Opera or Sword And Planet aka Planetary Romance. Everything you need to get a great story started except a kick in the ass.

Get this title here:

Created with GIMP

About this title: For role-players and storytellers, this is a quick resource based on Plots and Villains from the Space Science Fiction genre. If you’d like to spice up your writing or game with ideas from classic Space Opera TV shows and from additional genre resources such as movies, comic books and RPG game-play videos, I’ve collected a number of brief Plot and Villain descriptions that you can add to your story / game, and even entire campaign outlines you can play through. Use your imagination and existing world-building tools to fill in the details. Roll a few dice to get going, and you’ve got yourself a random story starter, foes, and a series of adventures for your characters to go into space with.

Major categories in this supplement include:

Buck Rogers

Flash Gordon

Space: 1999

Starship Troopers


Here is are random Plot and Villain rolls from my Space 1999 lists. Can you create a story out of them?

Plot #31- S2E7 The Rules Of Luton

The crew touches down on a promising location / planet. When the ship malfunctions, it must return to home base right, away, and it is always a good idea to have crew members stay behind on unknown lands. As it happens, the members of the crew taste berries and pick flowers. These are criminal offenses on this strange world run by tyrant vegetation. The sentence for the unwitting crew members is combat to the death. Sub-plot: The ship the good guys came on can no longer find the planet because it has become cloaked from scanners. The planet will appear again once the conflict is resolved.

Villain #29 – S2E5 Journey To Where

Primitive tribal warriors that wield swords and shields, who live in caves and are suspicious of strangers. The uniforms and devices used by the crew are enough to anger these warriors, and so will signs of sickness caused by the environment’s cold temperatures.

Balenciaga Fashions – For Your Dark Fiction NPCs

Need a physical description for your dark future fiction or role-playing game NPCs? Here you go. These models and their outfits can fit into a variety of settings: post-apocalypse, Mad Max, near future urban blight, near future horror, vampire, goth, raver, arcology gone wrong in cyberpunk, all kinds of scenarios.

Descrip: Summer 23 Collection More on

Geek & Sundry: Call To Adventure Board Game One Shot

Very well acted play-through, with a lot of humor and hijinks. This is the second game-play vid I’ve watched. The game mechanics seem a little nerfed, but the story-telling aspects are top notch. Stick around to the end so you can hear the character life stories the players came up with. There are some surprises thanks to the Hidden Destiny feature.

Descrip: Overcome challenges and shape your character! In this week’s Game the Game, host Becca Scott is joined by James Katica and Amy Vorpahl to play Call to Adventure from Brotherwise Games. This character creation and storytelling game pits 2-4 players against each other to create the greatest destiny.

Thanks to Brotherwise Games for partnering with us on this video. Reveal your own character backstory:

Jason Bulmahn: Basics Of D&D/Pathfinder Worldbuilding

More of a dry explanation, with a few pointers and a lot of exposition about them, with a Q&A session at the end. I expected a little more in-depth detail from a lead designer at Paizo.

Descrip: In this video, I explore the basics of building a world for your Tabletop RPG game, starting with organizing your work, creating rings of design focus, and using play to drive your design. While the focus here is on fantasy RPGs like Pathfinder and D&D, these techniques can be applied to just about any game. This lecture was broadcast live on my Twitch channel. You can join in the fun every Saturday at 4pm at

Brandon Sanderson: Lecture 1 Writing SF&F Intro

I just wasted the middle of my day looking for a literary agent. From what I’ve seen on a dozen sites, and you have to go through every single agent on a team just to see what they accept for submissions, agencies have over 90% female agents, with buzz words such as feminism, women’s voices, POC and LGBTQueer on their bios. Same goes for the rare male agent. From their listed publishing credits, I’m not seeing any balls in their books, and pretty much everything I write has big, hairy ones. That’s agencies in the US, UK, and even fucking India, for crying out loud. I’ve said it before: These suckers are so WOKE they would not publish the next Burroughs, Howard, Lovecraft, or even early King.

I’ll tell you right now, after what I’ve seen in the DC and Marvel Universe lately, on Amazon and other WOKE media venues, I could maybe turn the entire industry around with the stuff I’ve written. I’ve got the next Aliens / Starship Troopers in my novella Roaches In The Attic Zero, if I could get the right director for it, and I’m not talking about the asshole who did Love And Thunder, either. (Or Dr. Strange, or Rings Of Power, or, bahahaha, She-Hulk)

Anyway, I had this 2020 lecture playing in the background. I’ve heard several of Sanderson’s lectures before, but I might go through the entire series this time while I keep hunting for the best way to get my books in print.

Descrip: Welcome to my first (very blurry – it should be fixed for the next upload) lecture of my BYU 2020 creative writing class. As you probably surmised from the title of the video, I focus on writing science fiction and fantasy.

This class was more of an introduction for the rest of the term but I do discuss a few important things: creating writing habits, a bit about discovery/architect writing, and how writing groups should work.

Cyberpunk Generated Prompts

I’ve been collecting these bits and pieces since late 2018, when I went on a tear and cranked out 8 cyberpunk novels in a row. I’ve gone back now and consolidated my two genre lists of prompts into one 60 page guide and posted it in Drive Thru RPG. It is a Pay What You Want title, so you can download a free copy whenever you want. Here’s a direct link to this title.

About this title:

The Skinny: 64 pages of pre-generated examples from 38 free online random item generators and 1 book found on Drive Thru RPG, all focused on the theme of cyberpunk.

The Bacon: This is a big, big list of cyberpunk prompts that you can use to inspire your story-telling, in a number of different categories. This was the first set of prompts I used as road signs for 8 novels and 1 novella, but they were written into 2 different files and I’m finally getting around to organizing them into one volume. Use them, abuse them, find the links in the sources list and go generate your own prompts.

Everything I earn from this article will go to the creators of the online generators, because they went through the trouble of creating these generators for you and me to use.

Major categories in this article:

* the 13 illuminati families

* cyberpunk names

* characters and motivations

* adventures and scenarios

* corporation names, issues and slogans

* cars, fashion and more

* mutant backstory

Die In The Disco 5: Darkwave, Coldwave Mix

Music to listen to while I dive into dark cyberpunk fiction, featuring DJ SVMMON, Evil K and Black Angel. I could play this as background music, but I’d rather watch the first part. Have you ever seen a woman slink like that?

How about a story idea, from the YT comments:

Plot twist: DJ is in fact alone in his room, but the music summoned a demon. DJ is completely unaware if it. Only fellow demons can see her. – Aaron Metallion

Legend says she’s still trying to make eye contact with the DJ – Patrick

Let’s be honest, we are all just here for this hot sewing machine they have in the background. Dam I need one too. – Shadow The Hedgehog