More of a dry explanation, with a few pointers and a lot of exposition about them, with a Q&A session at the end. I expected a little more in-depth detail from a lead designer at Paizo.
Descrip: In this video, I explore the basics of building a world for your Tabletop RPG game, starting with organizing your work, creating rings of design focus, and using play to drive your design. While the focus here is on fantasy RPGs like Pathfinder and D&D, these techniques can be applied to just about any game. This lecture was broadcast live on my Twitch channel. You can join in the fun every Saturday at 4pm at twitch.tv/JasonBulmahn